WoW Forever Priest Talent Calculator

Plan a Priest build across Discipline, Holy and Shadow Magic: 53 talents and 51 points at level 60 (a beta character has 11 today), kept in a link you can share. Game data from build 1.60.1.70009. Priest class page · 191 published Priest builds

  • 0 / 51points spent
  • nonerequired level
  • 0Discipline
  • 0Holy
  • 0Shadow Magic

Beta cap 20 A beta character has 11 of 51 talent points today: the cap is level 20, and a point lands at every level from 10. The other 40 are at launch.

Spellbook by level

Discipline

0 points

Holy

0 points

Shadow Magic

0 points
  • Find TreasureActive

    Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.

  • StoneformActiveChanged in Forever

    Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

  • Big Game HunterPassiveNew in Forever

    Damage dealt versus Beasts increased by 5%.

  • Mace SpecializationPassiveNew in Forever

    Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

  • Elune's LightActiveNew in Forever

    Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

  • ShadowmeldActiveChanged in Forever

    Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

  • QuicknessPassiveChanged in Forever

    Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp SpiritPassiveChanged in Forever

    Transform into a wisp upon death, increasing movement speed by 75%.

  • CannibalizeActiveChanged in Forever

    When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

  • Will of the ForsakenActive

    Instantly removes all Charm, Fear and Sleep effects.

  • Touch of the GravePassiveNew in Forever

    Your spells and attacks have a 10% chance to drain Health from the target, up to 5% of your maximum Health.

  • Underwater BreathingPassive

    Underwater breath lasts 300% longer than normal.

  • BerserkingActive

    Coming soon Effect. The build has no description for this one yet.

  • Rapid RegenerationActiveNew in Forever

    Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

  • Beast SlayingPassive

    Damage dealt versus Beasts increased by 5%.

  • RegenerationPassiveChanged in Forever

    Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

Leveling order

  1. Click talents. The first point lands at level 10.

0 / 51 points spent
none required level

0 / 51 points · level none

Discipline 0 / Holy 0 / Shadow Magic 0

Saved builds

Click adds a point, right-click or Shift-click removes one. Keyboard: arrow keys move between talents, Enter or Space adds, Backspace or Delete removes, 1 to 5 preview a rank. The link keeps the build and the order you picked it in.

The beta build has Holy Specialization (Holy) twice, once at a position off the talent grid. The off-grid copy is left out here.

No longer talents

7
  • Unbreakable Will Classic Discipline · row 1 · 5 ranks Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
  • Improved Power Word: Fortitude Classic Discipline · row 2 · 2 ranks Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
  • Divine Spirit Classic Discipline · row 5 · 1 rank Holy power infuses the target, increasing their Spirit by 17 for 30 min.
  • Force of Will Classic Discipline · row 6 · 5 ranks Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
  • Improved Prayer of Healing Classic Holy · row 5 · 2 ranks Reduces the Mana cost of your Prayer of Healing spell by 10%.
  • Lightwell Classic Holy · row 7 · 1 rank Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
  • Improved Vampiric Embrace Classic Shadow · row 5 · 2 ranks Increases the percentage healed by Vampiric Embrace by an additional 5%.

Talents: what we know

3 of 5 answered All of them →

The questions players ask about talents. A question nobody has answered stays on this list with the date we last looked, because "not known yet" is an answer and a guess is not.

  1. How many talent points are there, and from what level?

    51 points, one for each level 10 to 60. The first point is level 10.

    From the beta build Talent trees overview

  2. How many points can I actually spend in the beta today?

    11. The beta caps characters at level 20 since 17 September 2026, and one point arrives per level from level 10. The calculator still draws all 51, because that is what the build holds.

    Blizzard: The World of Warcraft: Forever Beta Now Live From the beta build

  3. Are Legacy points the same as talent points?

    No. They are two currencies. Talent points are per character and there are 51 of them; Legacy points are earned once on the account and spent per character, with their own cap and their own three trees.

    From the beta build Legacy SystemLegacy calculator

  4. What does a respec cost, and where do I do it?

    Not known yet. 2 class trainers have been visited in the beta so far and 5 prices written down from those. None of those was a price to unlearn talents. Last looked 24 September 2026.

    Blizzard has not said, and we have not seen it in game yet.

  5. Is dual spec in? What does it cost, and at what level?

    Not known yet. Players have asked for it on the official forums and there has been no reply; nothing in the build answers the cost or the level either. Last looked 24 September 2026.

    Blizzard has not said, and we have not seen it in game yet.The open questions

2 of these 5 have no answer today. When one gets one, it moves up here with its source and the change is listed on the changelog.

Wrong number? Build 1.60.1.70009

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