Changed in Forever Spells
- 5,925spells
- 12 of 20page
- 1.60.1.70009build
Changed in Forever Spells, page 12 of 20: rows 3,301 to 3,600 of 5,925, Legislate to Mind-numbing Poison.
Changed in Forever Spells
3,301 to 3,600 of 5,925| Icon | Name | School | Class | Level | Tooltip |
|---|---|---|---|---|---|
| | Legislate | Shadow | Deal 120 Shadow damage and increases the target's critical damage received by 3% per… | ||
| | Lesser Arcane Elixir | Physical | Increases spell damage by up to 14 for 30 min. | ||
| | Lesser Draconic | Physical | |||
| | Lesser Heal (Rank 3) | Holy | Priest | 10 | Heal your target for 130 to 152. |
| | Lesser Healing Wave | Arcane | Restores 10 mana. | ||
| | Lesser Healing Wave (Rank 1) | Nature | Shaman | 20 | Heals a friendly target for 142 to 164. |
| | Lesser Healing Wave (Rank 2) | Nature | Shaman | 28 | Heals a friendly target for 210 to 238. |
| | Lesser Healing Wave (Rank 3) | Nature | Shaman | 36 | Heals a friendly target for 285 to 323. |
| | Lesser Healing Wave (Rank 4) | Nature | Shaman | 44 | Heals a friendly target for 401 to 451. |
| | Lesser Healing Wave (Rank 5) | Nature | Shaman | 52 | Heals a friendly target for 574 to 642. |
| | Lesser Healing Wave (Rank 6) | Nature | Shaman | 60 | Heals a friendly target for 775 to 865. |
| | Lesser Healthstone | Physical | Instantly restores 300 life. | ||
| | Lesser Intellect | Physical | |||
| | Lesser Invisibility | Arcane | Turns the caster invisible for 2 min, though this spell is unstable and may end early. | ||
| | Lesser Invisibility | Nature | Gives the imbiber lesser invisibility for 15 sec. | ||
| | Lesser Invisibility | Shadow | Gives your summoned demon Lesser Invisibility for up to 5 min. This spell can only be… | ||
| | Lesser Invisibility | Nature | Turns the caster invisible for 30 sec, though this spell is unstable and may end early. | ||
| | Lesser Stamina | Physical | |||
| | Lesser Troll's Blood Elixir | Physical | |||
| | Lethal Attacks | Physical | Increases your critical strike chance with all attacks by 1%. | ||
| | Lethal Shots (Rank 5) | Physical | Increases your critical strike chance with ranged weapons by 4%. | ||
| | Lethal Toxin | Nature | Inflicts 30 Nature damage to an enemy every 15 sec. for 3 min. | ||
| | Lethality | Physical | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab… | ||
| | Lethargic Poison | Nature | The caster spits a lethargic poison at players, inflicting 300 Nature damage every 3 sec… | ||
| | Lethargic Poison | Nature | The caster spits a lethargic poison at players, inflicting 100 Nature damage every 3 sec… | ||
| | Levitate | Holy | Priest | 34 | Allows the caster to levitate, floating a few feet above the ground. While levitating… |
| | Leyline Attunement | Physical | Restores 24 mana per 5 seconds. Removed in battlegrounds or dungeons. | ||
| | Libram of Avenging | Physical | Your Avenger's Shield hits 2 fewer targets, but will hit its target 2 times. | ||
| | Libram of Awe | Physical | Increase the range of your Holy Shock spell by 20 yards, but reduces all Holy damage you… | ||
| | Libram of Divinity | Physical | Causes Judgement to heal all nearby party members for 23 to 28. | ||
| Libram of Holy Alacrity | Physical | Causes Holy Shock to reduce the cast time of your next Holy Light cast within 10 sec by… | |||
| | Libram of Holy Alacrity | Physical | Holy Light cast time reduced by -0.2 sec. | ||
| | Libram of Holy Alacrity | Physical | Increases the critical strike chance of Holy Shock by 0. | ||
| | Libram of Plenty | Physical | Your Crusader Strike spell restores an additional 10% of your maximum mana. | ||
| | Libram of Purification | Physical | Your Cleanse spell also heals the target for 200. | ||
| | Libram of the Consecrated | Physical | Your Crusader Strike spell reduces the cost of your next Consecration spell by 70%. | ||
| | Libram of the Devoted | Physical | Your Blocks restore 2% of your total mana. | ||
| | Libram of Wrath | Physical | Causing damage with your Holy Shock spell reduces the cast time and mana cost of your… | ||
| | Libram of Wrath | Physical | |||
| | Life Drain | Shadow | |||
| | Life Drain | Shadow | Leech life from your victim, healing for 10 damage. | ||
| | Life Tap | Shadow | |||
| | Life Tap (Rank 1) | Shadow | Warlock | 6 | Spirit increases the amount converted. |
| | Life Tap (Rank 2) | Shadow | Warlock | 16 | Spirit increases the amount converted. |
| | Life Tap (Rank 3) | Shadow | Warlock | 26 | Spirit increases the amount converted. |
| | Life Tap (Rank 4) | Shadow | Warlock | 36 | Spirit increases the amount converted. |
| | Life Tap (Rank 5) | Shadow | Warlock | 46 | Spirit increases the amount converted. |
| | Life Tap (Rank 6) | Shadow | Warlock | 56 | Spirit increases the amount converted. |
| | Lifebloom | Nature | This effect can stack up to 3 times on the same target. | ||
| | Lifebloom | Physical | Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and… | ||
| | Lifestone Healing | Physical | Restores 640 to 960 Health, increased by 1% for each 1% of your Health missing. | ||
| | Light's Grace | Physical | |||
| | Lightfist Flurry | Physical | Increases your attack speed by 10% for 15 sec. | ||
| | Lightning | Nature | 10% chance of dealing 15 to 25 Nature damage on a successful melee attack. | ||
| | Lightning | Nature | Strike the target with lightning. | ||
| | Lightning | Nature | 5% chance of dealing 15 to 25 Nature damage on a successful melee attack. | ||
| | Lightning | Nature | 5% chance of dealing 15 to 25 Nature damage on a successful melee attack. | ||
| | Lightning | Nature | 5% chance of dealing 15 to 25 Nature damage on a successful melee attack. | ||
| | Lightning Barrier (Rank 1) | Nature | Surrounds an ally with a shield of crackling electricity that lasts 3 min. and inflicts… | ||
| | Lightning Bolt | Nature | Blasts a target for 93 to 117 Nature damage. | ||
| | Lightning Bolt | Nature | Blasts a target for 77 to 105 Nature damage. | ||
| | Lightning Bolt | Nature | Blasts a target for 74 to 123 Nature damage. | ||
| | Lightning Bolt | Nature | Blasts a target for 211 to 293 Nature damage. | ||
| | Lightning Bolt (Rank 1) | Nature | Casts a bolt of lightning at the target for 7 Nature damage. | ||
| | Lightning Bolt (Rank 1) | Nature | Casts a bolt of lightning at the target for 150 Nature damage. | ||
| | Lightning Bolt (Rank 2) | Nature | Shaman | 8 | Casts a bolt of lightning at the target for 27 to 31 Nature damage. |
| | Lightning Bolt (Rank 2) | Nature | Casts a bolt of lightning at the target for 13 to 16 Nature damage. | ||
| | Lightning Bolt (Rank 3) | Nature | Shaman | 14 | Casts a bolt of lightning at the target for 41 to 49 Nature damage. |
| | Lightning Bolt (Rank 3) | Nature | Casts a bolt of lightning at the target for 21 to 24 Nature damage. | ||
| | Lightning Bolt (Rank 4) | Nature | Shaman | 20 | Casts a bolt of lightning at the target for 52 to 60 Nature damage. |
| | Lightning Bolt (Rank 4) | Nature | Casts a bolt of lightning at the target for 26 to 30 Nature damage. | ||
| | Lightning Bolt (Rank 5) | Nature | Shaman | 26 | Casts a bolt of lightning at the target for 67 to 77 Nature damage. |
| | Lightning Bolt (Rank 5) | Nature | Casts a bolt of lightning at the target for 34 to 38 Nature damage. | ||
| | Lightning Bolt (Rank 6) | Nature | Shaman | 32 | Casts a bolt of lightning at the target for 104 to 118 Nature damage. |
| | Lightning Bolt (Rank 6) | Nature | Casts a bolt of lightning at the target for 53 to 59 Nature damage. | ||
| | Lightning Bolt (Rank 7) | Nature | Shaman | 38 | Casts a bolt of lightning at the target for 138 to 156 Nature damage. |
| | Lightning Bolt (Rank 7) | Nature | Casts a bolt of lightning at the target for 69 to 79 Nature damage. | ||
| | Lightning Bolt (Rank 8) | Nature | Shaman | 44 | Casts a bolt of lightning at the target for 153 to 171 Nature damage. |
| | Lightning Bolt (Rank 8) | Nature | Casts a bolt of lightning at the target for 76 to 86 Nature damage. | ||
| | Lightning Bolt (Rank 9) | Nature | Shaman | 50 | Casts a bolt of lightning at the target for 168 to 188 Nature damage. |
| | Lightning Bolt (Rank 9) | Nature | Casts a bolt of lightning at the target for 84 to 94 Nature damage. | ||
| | Lightning Bolt (Rank 10) | Nature | Shaman | 56 | Casts a bolt of lightning at the target for 185 to 207 Nature damage. |
| | Lightning Bolt (Rank 10) | Nature | Casts a bolt of lightning at the target for 92 to 104 Nature damage. | ||
| | Lightning Breath (Rank 1) | Nature | Breathes lightning, instantly dealing 8 to 10 Nature damage to a single target. | ||
| | Lightning Breath (Rank 1) | Physical | Breathes lightning, instantly dealing 8 to 10 Nature damage to a single target. | ||
| | Lightning Breath (Rank 2) | Nature | Breathes lightning, instantly dealing 20 to 22 Nature damage to a single target. | ||
| | Lightning Breath (Rank 2) | Physical | Breathes lightning, instantly dealing 20 to 22 Nature damage to a single target. | ||
| | Lightning Breath (Rank 3) | Nature | Breathes lightning, instantly dealing 32 to 36 Nature damage to a single target. | ||
| | Lightning Breath (Rank 3) | Physical | Breathes lightning, instantly dealing 32 to 36 Nature damage to a single target. | ||
| | Lightning Breath (Rank 4) | Nature | Breathes lightning, instantly dealing 46 to 54 Nature damage to a single target. | ||
| | Lightning Breath (Rank 4) | Physical | Breathes lightning, instantly dealing 46 to 54 Nature damage to a single target. | ||
| | Lightning Breath (Rank 5) | Nature | Breathes lightning, instantly dealing 71 to 81 Nature damage to a single target. | ||
| | Lightning Breath (Rank 5) | Physical | Breathes lightning, instantly dealing 71 to 81 Nature damage to a single target. | ||
| | Lightning Breath (Rank 6) | Nature | Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target. | ||
| | Lightning Breath (Rank 6) | Physical | Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target. | ||
| | Lightning Hide (Rank 1) | Nature | |||
| | Lightning Overload | Nature | Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second… | ||
| | Lightning Reflexes | Physical | Increases your Dodge chance by 5%. | ||
| | Lightning Reflexes | Physical | Increases your Agility by 15%. | ||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds an ally with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds the caster with 20 balls of lightning that have 25% chance of striking melee… | ||
| | Lightning Shield | Nature | |||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield | Nature | Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield (Rank 1) | Nature | Shaman | 8 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 2) | Nature | Shaman | 16 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 2) | Nature | Casts a bolt of lightning at the target for 24 Nature damage. | ||
| | Lightning Shield (Rank 3) | Nature | Shaman | 24 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 3) | Nature | Casts a bolt of lightning at the target for 40 Nature damage. | ||
| | Lightning Shield (Rank 4) | Nature | Shaman | 32 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 4) | Nature | Surrounds an ally with 3 balls of lightning that have 50% chance of striking melee or… | ||
| | Lightning Shield (Rank 4) | Nature | Casts a bolt of lightning at the target for 64 Nature damage. | ||
| | Lightning Shield (Rank 5) | Nature | Shaman | 40 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 5) | Nature | Casts a bolt of lightning at the target for 96 Nature damage. | ||
| | Lightning Shield (Rank 6) | Nature | Shaman | 48 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 6) | Nature | Casts a bolt of lightning at the target for 134 Nature damage. | ||
| | Lightning Shield (Rank 7) | Nature | Shaman | 56 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack… |
| | Lightning Shield (Rank 7) | Nature | Casts a bolt of lightning at the target for 178 Nature damage. | ||
| | Lightning's Cell | Physical | You gain a charge of Gathering Storm each time you cause a damaging spell critical… | ||
| | Lightwell Renew (Rank 1) | Holy | Priest | 40 | |
| | Lightwell Renew (Rank 2) | Holy | Priest | 50 | |
| | Lightwell Renew (Rank 3) | Holy | Priest | 60 | |
| | Linken's Boomerang | Physical | Flings a magical boomerang towards target enemy dealing 113 to 187 Physical damage and… | ||
| | Lionheart (Rank 1) | Physical | Inscreases Stamina by 100. Lasts 10 min. | ||
| | Living Bomb | Fire | Living Bomb benefits from all talents and effects that trigger from or modify Scorch. | ||
| | Living Bomb | Physical | Gain the Living Bomb ability: Living Bomb benefits from all talents and effects that… | ||
| | Living Free Action | Physical | Makes you immune to Stun and Movement Impairing effects for the next 5 sec. Also removes… | ||
| | Living Seed | Physical | When you critically heal your target with any non-periodic healing spell you plant a… | ||
| | Living Seed | Nature | |||
| | Living Seed | Nature | Heals a friendly target for 100. | ||
| | Living Seed | Physical | Gain the Living Seed ability: When you critically heal your target with any non-periodic… | ||
| | Lobby | Physical | Teleport the target to the New Avalon Town Hall and deal 25% of their maximum health as… | ||
| | Localized Toxin | Nature | Inflicts 1 Nature damage to an enemy every 5 sec. for 1 min. | ||
| | Locked In | Physical | Your next 2 Shots or melee abilities within 20 sec do not incur a cooldown. | ||
| | Lone Wolf | Physical | Gain the Lone Wolf ability: You deal 20% increased damage with all attacks while you do… | ||
| | Lone Wolf | Physical | You deal 20% increased damage with all attacks while you do not have an active pet. | ||
| | Lord General's Sword | Physical | Increases attack power by 84 for 10 sec. | ||
| | Lucifron's Curse | Shadow | Curses nearby enemies, increasing the costs of their spells and abilities by 100% for 5… | ||
| | Lucifron's Curse | Shadow | Curses nearby enemies, increasing the costs of their spells and abilities by 100% for 5… | ||
| | Lucky Doubloon | Physical | Flip the Lucky Doubloon. On heads, the cooldown of Lucky Doubloon is refreshed, and your… | ||
| | Lucky Doubloon | Physical | Flip the Lucky Doubloon. On heads, the cooldown of Lucky Doubloon is refreshed, and your… | ||
| | Lying Low | Physical | |||
| | Mace Specialization | Physical | Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with… | ||
| | Maelstrom Ready! | Physical | |||
| | Maelstrom Weapon | Nature | When you deal damage with a melee attack, you have a chance to reduce the cast time and… | ||
| | Maelstrom Weapon | Physical | Reduces the cast time and Mana cost of your next Lightning Bolt spell. | ||
| | Maelstrom Weapon | Physical | Gain the Maelstrom Weapon ability: When you deal damage with a melee attack, you have a… | ||
| | Mage Armor (Rank 1) | Arcane | Mage | 34 | Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to… |
| | Mage Armor (Rank 2) | Arcane | Mage | 46 | Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to… |
| | Mage Armor (Rank 3) | Arcane | Mage | 58 | Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to… |
| | Mageblood Elixir | Physical | |||
| | Magenta Cap Sickness | Nature | |||
| | Maggot Goo | Nature | Poisons nearby enemies for 203 to 247 damage, then inflicts an additional 22 to 28… | ||
| | Maggot Slime | Physical | Reduces an enemy's melee attack power by 50 and its ranged attack power by 50 for 30 min. | ||
| | Magic Absorption | Arcane | Increases all your resistances by 2 and causes all spells you fully resist to restore 1%… | ||
| | Magic Potion | Nature | Allows the caster to detect invisibility and turns the caster invisible for 3 min… | ||
| | Magic Reflection | Arcane | Causes an ally to reflect 100% of harmful spells for 10 sec. | ||
| | Magma Shackles | Fire | Reduces the movement speed of nearby enemies by 60% for 15 sec. | ||
| | Magma Totem (Rank 1) | Fire | Shaman | 26 | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20… |
| | Magma Totem (Rank 2) | Fire | Shaman | 36 | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35… |
| | Magma Totem (Rank 3) | Fire | Shaman | 46 | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52… |
| | Magma Totem (Rank 4) | Fire | Shaman | 56 | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73… |
| | Magmadar's Return | Physical | Small chance on melee hit to call forth the Spirit of Magmadar to assist you in battle… | ||
| | Main Gauche | Physical | Instantly strike with your off-hand weapon for normal off-hand weapon damage and… | ||
| | Main Gauche | Physical | Gain the Main Gauche ability: Instantly strike with your off-hand weapon for normal… | ||
| | Major Discolored Healing Potion | Physical | Restores 2625 to 2975 health instantly, however you also suffer 75% of that amount over… | ||
| | Major Healthstone | Physical | Instantly restores 1440 life. | ||
| | Major Intellect | Physical | |||
| | Major Spellstone | Shadow | Removes all magic effects from the caster and will absorb 900 magic damage for 1 min. | ||
| | Major Stamina | Physical | |||
| | Major Troll's Blood Elixir | Physical | |||
| | Malevolence | Physical | Your damage spells have a chance to cause your target to take up to 50 increased damage… | ||
| | Malevolence | Shadow | |||
| | Malice | Physical | Increases your critical strike chance with all attacks and Poisons by 5%. | ||
| | Malleable Protection | Physical | Gain the Malleable Protection ability: You can now take actions during Divine Protection… | ||
| | Malleable Protection | Physical | You can now take actions during Divine Protection and its duration is increased by 50%… | ||
| | Malown's Slam | Physical | Knocks target silly for 2 sec and increases Strength by 53 for 20 sec. | ||
| | Mana Drain Trigger | Physical | On successful melee or ranged attack gain 30 mana and if possible drain 30 mana from the… | ||
| | Mana Infusion | Physical | Restores 6000 mana. | ||
| | Mana Rejuvenation | Nature | Restores 50 mana every 3 sec for 15 sec. | ||
| | Mana Shield | Arcane | Enfolds the caster in a protective shield that lasts 1 min. and absorbs up to 120… | ||
| | Mana Shield | Arcane | Enfolds the caster in a protective shield that lasts 1 min. and absorbs up to 120… | ||
| | Mana Shield (Rank 1) | Arcane | Mage | 20 | Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 1) | Arcane | Absorbs 240 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Shield (Rank 2) | Arcane | Mage | 28 | Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 2) | Arcane | Absorbs 420 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Shield (Rank 3) | Arcane | Mage | 36 | Absorbs 300 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 3) | Arcane | Absorbs 600 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Shield (Rank 4) | Arcane | Mage | 44 | Absorbs 390 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 4) | Arcane | Absorbs 780 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Shield (Rank 5) | Arcane | Mage | 52 | Absorbs 480 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 5) | Arcane | Absorbs 960 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Shield (Rank 6) | Arcane | Mage | 60 | Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed… |
| | Mana Shield (Rank 6) | Arcane | Absorbs 1140 physical damage on a friendly target, draining mana instead. Drains 1 mana… | ||
| | Mana Spring Totem | Frost | Summons a Mana Spring Totem for 24 sec, restoring 33 Mana every 2 sec to party members… | ||
| | Mana Spring Totem (Rank 1) | Frost | Shaman | 26 | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that… |
| | Mana Spring Totem (Rank 2) | Frost | Shaman | 36 | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that… |
| | Mana Spring Totem (Rank 3) | Frost | Shaman | 46 | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that… |
| | Mana Spring Totem (Rank 4) | Frost | Shaman | 56 | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that… |
| | Mana Tide Totem (Rank 1) | Frost | Shaman | 40 | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that… |
| | Mana Tide Totem (Rank 2) | Frost | Shaman | 48 | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that… |
| | Mana Tide Totem (Rank 3) | Frost | Shaman | 58 | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that… |
| | Mangle | Physical | Inflicts 300 damage to an enemy every 2 sec. and slows its movement by 50% for 20 sec. | ||
| | Mangle | Physical | Gain the Mangle (Bear) ability and replace your Claw ability with Mangle (Cat). This… | ||
| | Mar'li's Brain Infestors | Physical | Calls forth 5 spawn of High Priest Mar'li that will restore 50 mana to their master… | ||
| | Marduk's Curse | Shadow | |||
| | Mark of Blood | Shadow | Mark an enemy. Whenever they deal damage, the target is healed for 2% of their maximum… | ||
| | Mark of Blood | Shadow | Mark an enemy. Whenever they deal damage, the target is healed for 2% of their maximum… | ||
| | Mark of Chaos | Fire | |||
| | Mark of Chaos | Physical | Gain the Mark of Chaos ability: Curses the target for 5 min, reducing Magic resistances… | ||
| | Mark of Detonation | Fire | |||
| | Mark of Flames | Fire | Increases the Fire damage taken by an enemy by 1000 for 2 min. | ||
| | Mark of Flames | Fire | Increases the Fire damage taken by an enemy by 1000 for 2 min. | ||
| | Mark of Kazzak | Shadow | |||
| | Mark of Kazzak | Shadow | |||
| | Mark of the Chosen | Physical | Has a 2% chance when struck in combat of increasing all stats by 21 for 1 min. | ||
| | Mark of the Chosen | Arcane | Increases all stats by 21 for 1 min. | ||
| | Mark of the Wild (Rank 1) | Nature | Druid | 1 | Increases the friendly target's armor by 34 for 60 min. |
| | Mark of the Wild (Rank 2) | Nature | Druid | 10 | Increases the friendly target's armor by 88 and all attributes by 3 for 60 min. |
| | Mark of the Wild (Rank 3) | Nature | Druid | 20 | Increases the friendly target's armor by 142 and all attributes by 5 for 60 min. |
| | Mark of the Wild (Rank 4) | Nature | Druid | 30 | Increases the friendly target's armor by 203, all attributes by 8 and all resistances by… |
| | Mark of the Wild (Rank 5) | Nature | Druid | 40 | Increases the friendly target's armor by 263, all attributes by 11 and all resistances… |
| | Mark of the Wild (Rank 6) | Nature | Druid | 50 | Increases the friendly target's armor by 324, all attributes by 14 and all resistances… |
| | Mark of the Wild (Rank 6) | Nature | Increases the friendly target's armor by 240, all attributes by 10 and all resistances… | ||
| | Mark of the Wild (Rank 7) | Nature | Druid | 60 | Increases the friendly target's armor by 385, all attributes by 16 and all resistances… |
| | Mark of the Wild (Rank 7) | Nature | Increases the friendly target's armor by 384, all attributes by 16 and all resistances… | ||
| | Mark of the Wild (Rank 7) | Nature | Increases the friendly target's armor by 285, all attributes by 12 and all resistances… | ||
| | Martyrdom | Physical | Gives you a 0% chance to gain Focused Casting for 6 sec after being the victim of a… | ||
| | Mask of Death | Physical | |||
| | Mask of Death | Physical | |||
| | Mask of Death | Physical | |||
| | Mask of Death | Physical | |||
| | Mask of Death | Nature | |||
| | Mask of Death | Physical | |||
| | Mask of Death | Physical | |||
| | Mass Regeneration | Arcane | Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done… | ||
| | Mass Regeneration | Physical | Gain the Mass Regeneration ability: Temporal Beacon Records the subject's space-time… | ||
| | Massive Destruction | Fire | Increases your critical hit chance by 10%, and increases your pet's attack speed by 50%… | ||
| | Master Channeler | Physical | Your Drain Life is no longer channeled, lasts 15 sec with a 15 sec cooldown, costs 100%… | ||
| | Master Channeler | Physical | Gain the Master Channeler ability: Your Drain Life is no longer channeled, lasts 15 sec… | ||
| | Master Demonologist | Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is… | ||
| | Master Marksman | Physical | Increases your critical strike chance by 5%, and reduces the Mana cost of all your Shot… | ||
| | Master Marksman | Physical | Gain the Master Marksman ability: Increases your critical strike chance by 5%, and… | ||
| | Master of Deception | Physical | Reduces the chance enemies have to detect you while in Stealth mode as if you were 3… | ||
| | Master of Defense | Physical | Generate 5 Rage when you Dodge or Parry while you have a shield equipped. | ||
| | Master of Elements | Fire | Your Fire and Frost critical strikes will refund 10% of their base mana cost. | ||
| | Master of Elements | Arcane | Mage | 1 | Restores 1 mana. |
| | Master of Subtlety | Physical | Attacks made while stealthed and for 6 seconds after breaking stealth cause an… | ||
| | Master of Subtlety | Physical | Attacks made while stealthed and for 6 seconds after breaking stealth cause an… | ||
| | Master of Subtlety | Physical | Gain the Master of Subtlety ability: Attacks made while stealthed and for 6 seconds… | ||
| | Master Summoner | Physical | Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter… | ||
| | Mechanical Dragonling | Physical | Activates your Mechanical Dragonling to fight for you for 1 min. | ||
| | Mechanical Slaying 30 | Physical | +30 Attack Power against Mechanical units. | ||
| | Meditation | Physical | Allows 50% of your Mana regeneration to continue while casting. | ||
| | Mekkatorque's Arcano-Shredder | Arcane | Discharge a blast of arcane energy dealing 30 Arcane damage, reducing all resistances by… | ||
| | Melee Specialist | Physical | Your Raptor Strike is now instant, and Mongoose Bite and Raptor Strike have a 30% chance… | ||
| | Melee Specialist | Physical | Gain the Melee Specialist ability: Your Raptor Strike is now instant, and Mongoose Bite… | ||
| | Melting Faces | Arcane | |||
| | Mental Agility | Physical | Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%. | ||
| | Mental Dexterity | Fire | Increases your Attack Power by an amount equal to 100% of your Intellect. | ||
| | Mental Dexterity | Physical | Gain the Mental Dexterity ability: Increases your Attack Power by an amount equal to… | ||
| | Mental Quickness | Physical | Increases your spell damage and healing by up to 30% of your Intellect. | ||
| | Mental Strength | Physical | Increases your total Intellect by 15%. | ||
| | Mercurial Shield | Physical | Increases your spell resistances by 170 for 1 min. Every time a hostile spell lands on… | ||
| | Metamorphosis (Shapeshift) | Physical | Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you… | ||
| | Metamorphosis (Shapeshift) | Physical | Transform into a Demon, increasing Armor by 500%, reducing the chance you will be… | ||
| | Metamorphosis | Physical | Gain the Metamorphosis ability: Transform into a Demon, increasing Armor by 500%, Health… | ||
| | Mighty Rage | Physical | Increases Rage by 45 to 75 and increases Strength by 60 for 20 sec. | ||
| | Mighty Troll's Blood Elixir | Physical | |||
| | Mildly Irradiated | Physical | Restores 262 to 438 mana and 340 to 460 health. Also increases attack power by 40 and… | ||
| | Mind Blast (Rank 1) | Shadow | Priest | 10 | Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 2) | Shadow | Priest | 16 | Blasts the target for 65 to 71 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 3) | Shadow | Priest | 22 | Blasts the target for 98 to 104 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 4) | Shadow | Priest | 28 | Blasts the target for 147 to 155 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 5) | Shadow | Priest | 34 | Blasts the target for 190 to 202 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 6) | Shadow | Priest | 40 | Blasts the target for 250 to 266 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 7) | Shadow | Priest | 46 | Blasts the target for 315 to 333 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 8) | Shadow | Priest | 52 | Blasts the target for 394 to 416 Shadow damage, but causes a high amount of threat. |
| | Mind Blast (Rank 9) | Shadow | Priest | 58 | Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat. |
| | Mind Control | Shadow | Takes control of a humanoid enemy up to level 60 for 15 sec. | ||
| | Mind Control (Rank 1) | Shadow | Priest | 30 | Controls a humanoid mind up to level 32, but increases the time between its attacks by… |
| | Mind Control (Rank 2) | Shadow | Priest | 44 | Controls a humanoid mind up to level 47, but increases the time between attacks by 25%… |
| | Mind Control (Rank 3) | Shadow | Priest | 58 | Controls a humanoid mind up to level 62, but increases the time between attacks by 25%… |
| | Mind Flay (Rank 1) | Shadow | Priest | 20 | Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and… |
| | Mind Flay (Rank 2) | Shadow | Priest | 28 | Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and… |
| | Mind Flay (Rank 3) | Shadow | Priest | 36 | Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and… |
| | Mind Flay (Rank 4) | Shadow | Priest | 44 | Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and… |
| | Mind Flay (Rank 5) | Shadow | Priest | 52 | Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and… |
| | Mind Flay (Rank 6) | Shadow | Priest | 60 | Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and… |
| | Mind Rot (Rank 1) | Shadow | Drains 2160 mana from the target over 30 sec. | ||
| | Mind Shatter | Shadow | |||
| | Mind Spike | Frost, Shadow | |||
| | Mind Tremor | Shadow | Reduces an enemy's casting speed by 20% for 10 min. | ||
| | Mind-numbing Poison | Nature | |||
| | Mind-numbing Poison (Rank 1) | Nature | |||
| | Mind-numbing Poison (Rank 1) | Physical | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of… |
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