Changed in Forever Spells

New and changed

  • 5,925spells
  • 10 of 20page
  • 1.60.1.70009build

Changed in Forever Spells, page 10 of 20: rows 2,701 to 3,000 of 5,925, Hybrid Healing/Spell Dam 11/4 to Increase Shadow Dam 73.

Changed in Forever Spells

2,701 to 3,000 of 5,925
IconNameSchoolClassLevelTooltip
Hybrid Healing/Spell Dam 11/4 Physical Increases healing done by up to 11 and damage done by up to 4 for all magical spells and…
Hybrid Healing/Spell Dam 110/37 Physical Increases healing done by up to 110 and damage done by up to 37 for all magical spells…
Hybrid Healing/Spell Dam 112/37 Physical Increases healing done by up to 112 and damage done by up to 37 for all magical spells…
Hybrid Healing/Spell Dam 114/38 Physical Increases healing done by up to 114 and damage done by up to 38 for all magical spells…
Hybrid Healing/Spell Dam 117/39 Physical Increases healing done by up to 117 and damage done by up to 39 for all magical spells…
Hybrid Healing/Spell Dam 119/40 Physical Increases healing done by up to 119 and damage done by up to 40 for all magical spells…
Hybrid Healing/Spell Dam 120/40 Physical Increases healing done by up to 120 and damage done by up to 40 for all magical spells…
Hybrid Healing/Spell Dam 121/41 Physical Increases healing done by up to 121 and damage done by up to 41 for all magical spells…
Hybrid Healing/Spell Dam 123/42 Physical Increases healing done by up to 123 and damage done by up to 42 for all magical spells…
Hybrid Healing/Spell Dam 125/42 Physical Increases healing done by up to 125 and damage done by up to 42 for all magical spells…
Hybrid Healing/Spell Dam 128/43 Physical Increases healing done by up to 128 and damage done by up to 43 for all magical spells…
Hybrid Healing/Spell Dam 13/5 Physical Increases healing done by up to 13 and damage done by up to 5 for all magical spells and…
Hybrid Healing/Spell Dam 136/45 Physical Increases healing done by up to 136 and damage done by up to 45 for all magical spells…
Hybrid Healing/Spell Dam 144/47 Physical Increases healing done by up to 144 and damage done by up to 47 for all magical spells…
Hybrid Healing/Spell Dam 15/5 Physical Increases healing done by up to 15 and damage done by up to 5 for all magical spells and…
Hybrid Healing/Spell Dam 153/51 Physical Increases healing done by up to 153 and damage done by up to 51 for all magical spells…
Hybrid Healing/Spell Dam 161/54 Physical Increases healing done by up to 161 and damage done by up to 54 for all magical spells…
Hybrid Healing/Spell Dam 179/60 Physical Increases healing done by up to 179 and damage done by up to 60 for all magical spells…
Hybrid Healing/Spell Dam 18/6 Physical Increases healing done by up to 18 and damage done by up to 6 for all magical spells and…
Hybrid Healing/Spell Dam 189/63 Physical Increases healing done by up to 189 and damage done by up to 63 for all magical spells…
Hybrid Healing/Spell Dam 198/66 Physical Increases healing done by up to 198 and damage done by up to 66 for all magical spells…
Hybrid Healing/Spell Dam 2/1 Physical Increases healing done by up to 2 and damage done by up to 1 for all magical spells and…
Hybrid Healing/Spell Dam 20/7 Physical Increases healing done by up to 20 and damage done by up to 7 for all magical spells and…
Hybrid Healing/Spell Dam 22/8 Physical Increases healing done by up to 22 and damage done by up to 8 for all magical spells and…
Hybrid Healing/Spell Dam 239/80 Physical Increases healing done by up to 239 and damage done by up to 72 for all magical spells…
Hybrid Healing/Spell Dam 24/8 Physical Increases healing done by up to 24 and damage done by up to 8 for all magical spells and…
Hybrid Healing/Spell Dam 249/83 Physical Increases healing done by up to 249 and damage done by up to 83 for all magical spells…
Hybrid Healing/Spell Dam 26/9 Physical Increases healing done by up to 26 and damage done by up to 9 for all magical spells and…
Hybrid Healing/Spell Dam 271/91 Physical Increases healing done by up to 271 and damage done by up to 91 for all magical spells…
Hybrid Healing/Spell Dam 29/10 Physical Increases healing done by up to 29 and damage done by up to 10 for all magical spells…
Hybrid Healing/Spell Dam 294/98 Physical Increases healing done by up to 294 and damage done by up to 98 for all magical spells…
Hybrid Healing/Spell Dam 300/150 Physical Increases healing done by up to 300 and damage done by up to 150 for all magical spells…
Hybrid Healing/Spell Dam 300/150 Physical Increases healing done by up to 300 and damage done by up to 150 for all magical spells…
Hybrid Healing/Spell Dam 31/11 Physical Increases healing done by up to 31 and damage done by up to 11 for all magical spells…
Hybrid Healing/Spell Dam 317/106 Physical Increases healing done by up to 317 and damage done by up to 106 for all magical spells…
Hybrid Healing/Spell Dam 33/11 Physical Increases healing done by up to 33 and damage done by up to 11 for all magical spells…
Hybrid Healing/Spell Dam 35/12 Physical Increases healing done by up to 35 and damage done by up to 12 for all magical spells…
Hybrid Healing/Spell Dam 37/13 Physical Increases healing done by up to 37 and damage done by up to 13 for all magical spells…
Hybrid Healing/Spell Dam 4/2 Physical Increases healing done by up to 4 and damage done by up to 2 for all magical spells and…
Hybrid Healing/Spell Dam 40/14 Physical Increases healing done by up to 40 and damage done by up to 14 for all magical spells…
Hybrid Healing/Spell Dam 42/14 Physical Increases healing done by up to 42 and damage done by up to 14 for all magical spells…
Hybrid Healing/Spell Dam 42/22 Physical Increases healing done by up to 42 and damage done by up to 22 for all magical spells…
Hybrid Healing/Spell Dam 44/15 Physical Increases healing done by up to 44 and damage done by up to 15 for all magical spells…
Hybrid Healing/Spell Dam 44/24 Physical Increases healing done by up to 44 and damage done by up to 24 for all magical spells…
Hybrid Healing/Spell Dam 46/16 Physical Increases healing done by up to 46 and damage done by up to 16 for all magical spells…
Hybrid Healing/Spell Dam 48/16 Physical Increases healing done by up to 48 and damage done by up to 16 for all magical spells…
Hybrid Healing/Spell Dam 51/17 Physical Increases healing done by up to 51 and damage done by up to 17 for all magical spells…
Hybrid Healing/Spell Dam 53/18 Physical Increases healing done by up to 53 and damage done by up to 18 for all magical spells…
Hybrid Healing/Spell Dam 55/19 Physical Increases healing done by up to 55 and damage done by up to 19 for all magical spells…
Hybrid Healing/Spell Dam 57/19 Physical Increases healing done by up to 57 and damage done by up to 19 for all magical spells…
Hybrid Healing/Spell Dam 59/20 Physical Increases healing done by up to 59 and damage done by up to 20 for all magical spells…
Hybrid Healing/Spell Dam 62/21 Physical Increases healing done by up to 62 and damage done by up to 21 for all magical spells…
Hybrid Healing/Spell Dam 64/22 Physical Increases healing done by up to 64 and damage done by up to 22 for all magical spells…
Hybrid Healing/Spell Dam 66/22 Physical Increases healing done by up to 66 and damage done by up to 22 for all magical spells…
Hybrid Healing/Spell Dam 68/23 Physical Increases healing done by up to 68 and damage done by up to 23 for all magical spells…
Hybrid Healing/Spell Dam 7/3 Physical Increases healing done by up to 7 and damage done by up to 3 for all magical spells and…
Hybrid Healing/Spell Dam 70/24 Physical Increases healing done by up to 70 and damage done by up to 24 for all magical spells…
Hybrid Healing/Spell Dam 73/25 Physical Increases healing done by up to 73 and damage done by up to 25 for all magical spells…
Hybrid Healing/Spell Dam 75/25 Physical Increases healing done by up to 75 and damage done by up to 25 for all magical spells…
Hybrid Healing/Spell Dam 76/26 Physical Increases healing done by up to 76 and damage done by up to 26 for all magical spells…
Hybrid Healing/Spell Dam 77/26 Physical Increases healing done by up to 77 and damage done by up to 26 for all magical spells…
Hybrid Healing/Spell Dam 79/27 Physical Increases healing done by up to 79 and damage done by up to 27 for all magical spells…
Hybrid Healing/Spell Dam 81/27 Physical Increases healing done by up to 81 and damage done by up to 27 for all magical spells…
Hybrid Healing/Spell Dam 84/28 Physical Increases healing done by up to 84 and damage done by up to 28 for all magical spells…
Hybrid Healing/Spell Dam 86/29 Physical Increases healing done by up to 86 and damage done by up to 29 for all magical spells…
Hybrid Healing/Spell Dam 88/30 Physical Increases healing done by up to 88 and damage done by up to 30 for all magical spells…
Hybrid Healing/Spell Dam 9/3 Physical Increases healing done by up to 9 and damage done by up to 3 for all magical spells and…
Hybrid Healing/Spell Dam 90/30 Physical Increases healing done by up to 90 and damage done by up to 30 for all magical spells…
Hybrid Healing/Spell Dam 92/31 Physical Increases healing done by up to 92 and damage done by up to 31 for all magical spells…
Hybrid Healing/Spell Dam 95/32 Physical Increases healing done by up to 95 and damage done by up to 32 for all magical spells…
Hybrid Healing/Spell Dam 97/32 Physical Increases healing done by up to 97 and damage done by up to 32 for all magical spells…
Hybrid Healing/Spell Dam 99/33 Physical Increases healing done by up to 99 and damage done by up to 33 for all magical spells…
Hydraxian Coronation Physical Permanently enchant a cloak to give 30 fire resistance.
Hydrojet Frost
Hydrojet Frost
Hyperconductive Shock Arcane Inflicts hyperconductive shock, instantly dealing 312 to 688 damage to yourself but also…
Ice Armor (Rank 1) Frost Mage 30 Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they…
Ice Armor (Rank 2) Frost Mage 40 Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they…
Ice Armor (Rank 3) Frost Mage 50 Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they…
Ice Armor (Rank 4) Frost Mage 60 Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they…
Ice Barrier (Rank 1) Frost Mage 40 Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your…
Ice Barrier (Rank 2) Frost Mage 46 Instantly shields you, absorbing 542 damage. Lasts 1 min. While the shield holds, your…
Ice Barrier (Rank 3) Frost Mage 52 Instantly shields you, absorbing 671 damage. Lasts 1 min. While the shield holds, your…
Ice Barrier (Rank 4) Frost Mage 58 Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your…
Ice Barrier (Rank 4) Frost Instantly shields you, absorbing 818 damage. Lasts 1 min. While the shield holds, spells…
Ice Blast Frost Inflicts 47 to 53 Frost damage to nearby enemies, freezing them in place for up to 10 sec.
Ice Blast Frost
Ice Blast Frost Inflicts 723 to 777 Frost damage to nearby enemies and freezing them in blocks of ice.
Ice Blast Frost Inflicts 1 Frost damage to nearby enemies, freezing them in place for up to 2 sec.
Ice Blast Frost Inflicts 0 Frost damage to nearby enemies and freezing them in blocks of ice.
Ice Claw Frost Inflicts normal damage plus 4 to an enemy, and increases the time between its attacks by…
Ice Lance Physical Gain the Ice Lance ability: Deals 33 to 39 Frost damage to an enemy target. Deals 300%…
Ice Lance (Rank 2) Frost Mage 28 Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen…
Ice Nova Frost Inflicts Frost damage to nearby enemies, immobilizing them for up to 2 sec.
Ice Shards Frost Increases the critical strike damage bonus of your Frost spells by 100%.
Icebolt Frost Inflicts Frost damage to and stuns an enemy for 2 sec.
Icy Grasp Frost Reduces an enemy's movement speed by 50% for 5 sec.
Icy Veins Frost Hastens your spellcasting, increasing spell casting speed by 20% and reduces the…
Icy Veins Physical Gain the Icy Veins ability: Hastens your spellcasting, increasing spell casting speed by…
Icy Veins Frost Hastens your spellcasting, increasing spell casting speed by 20% and reduces the…
Idol of Celestial Focus Physical Increases the damage done by Starfall by 10%, but decreases its radius by 50%.
Idol of Cruelty Physical Increases initial and per application periodic damage done by Lacerate by 7.
Idol of Exsanguination Physical The energy cost of your Rake and Rip spells is reduced by 5.
Idol of Exsanguination (Bear) Physical Your Lacerate ticks energize you for 3 rage.
Idol of Feline Focus Physical Your Ferocious Bite ability no longer converts additional energy into damage, and…
Idol of Health Physical Your Cure Poison, Abolish Poison, and Remove Curse spells also heal the target for 200…
Idol of Longevity Physical Increases the amount healed by your Nourish, Wild Growth, and Efflorescence spells by 3%.
Idol of the Grove Physical Your Regrowth spell energizes you for 25 mana when it heals a target.
Ignite Fire Inflicts 25 Fire damage to an enemy every 3 sec. for 20 sec.
Ignite Physical Your critical strikes from Fire damage spells cause the target to burn for an additional…
Ignite Fire Deals Fire damage every 2 sec.
Ignite Fire
Ignite Fire Inflicts 975 to 1025 Fire damage to an enemy every 1 sec. for 15 sec.
Ignite Mana Fire Burns 400 mana from nearby enemies every 3 sec. for 5 min. Each point of mana that is…
Illumination Physical After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or…
Illusion: Black Dragonkin Arcane Use to disguise yourself as a member of the Black Dragonflight.
Illusionary Shatter Arcane Sends out a blast wave of magic, inflicting 1500 Arcane damage to nearby enemies.
Illusionary Shatter Arcane Sends out a blast wave of magic, inflicting 1500 Arcane damage to nearby enemies.
Imbued Assault Fire Inflicts 975 to 1025 Fire damage and an additional 500 Fire damage every 1 sec for 30 sec.
Imbued Assault Fire Inflicts 731 to 769 Fire damage and an additional 341 to 359 Fire damage every 1 sec for…
Immersed Nature Increases damage done by spells and effects by up to 40.
Immersion Physical Your damaging non-periodic Nature spell critical strikes have a chance to grant you 40…
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire
Immolate Fire Inflicts 760 to 840 Fire damage to an enemy and scorches it for an additional 380 to 420…
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
Immolate Fire
Immolate Fire Burns an enemy, then inflicts additional Fire damage every 1 sec. for 15 sec.
Immolate (Rank 1) Fire Warlock 1
Immolate (Rank 2) Fire Warlock 10
Immolate (Rank 3) Fire Warlock 20
Immolate (Rank 4) Fire Warlock 30
Immolate (Rank 5) Fire Warlock 40
Immolate (Rank 6) Fire Warlock 50
Immolate (Rank 7) Fire Warlock 60
Immolate (Rank 8) Fire Warlock 60
Immolation Fire
Immolation Fire 20% chance to deal 25 Fire damage to all nearby enemies when you are struck by a melee…
Immolation Aura Physical Gain the Immolation Aura ability: Lasts until cancelled.
Immolation Trap (Rank 1) Fire Hunter 16 Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15…
Immolation Trap (Rank 2) Fire Hunter 26 Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15…
Immolation Trap (Rank 3) Fire Hunter 36 Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15…
Immolation Trap (Rank 4) Fire Hunter 46 Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15…
Immolation Trap (Rank 5) Fire Hunter 56 Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15…
Immolation Trap Effect (Rank 1) Fire Hunter 16
Immolation Trap Effect (Rank 2) Fire Hunter 26
Immolation Trap Effect (Rank 3) Fire Hunter 36
Immolation Trap Effect (Rank 4) Fire Hunter 46
Immolation Trap Effect (Rank 5) Fire Hunter 56
Impact Fire Gives your Fire spells a 10% chance to stun the target for 2 sec.
Impact Fire Mage 10 Fire spells have a chance to stun the target for 2 sec.
Impale Physical Increases the critical strike damage bonus of your abilities by 10%.
Impending Doom Shadow Inflicts 2000 Shadow damage to nearby enemies after 10 sec.
Impending Doom Shadow Inflicts 2000 Shadow damage to nearby enemies after 10 sec.
Improved Ambush Physical Increases the critical strike chance of your Ambush ability by 45%.
Improved Arcane Shot Physical Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of…
Improved Aspect of the Monkey Physical Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet…
Improved Bane of Agony Physical Increases the damage done by your Bane of Agony by 2%.
Improved Berserker Rage Physical Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to…
Improved Berserker Rage Physical
Improved Blizzard Physical Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement…
Improved Bloodrage Physical Increases all the Rage generated by your Bloodrage ability by 50%.
Improved Channeling Physical Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane…
Improved Charge Physical Increases the Rage generated by your Charge ability by 3.
Improved Cleave Physical Reduces the Rage cost of your Cleave ability by 3.
Improved Concentration Aura Physical Increases the effect of your Concentration Aura by an additional 15%, and your…
Improved Concussive Shot (Rank 1) Physical Gives your Concussive Shot a 0% chance to stun the target for 3 sec.
Improved Cone of Cold Physical Increases the damage dealt by your Cone of Cold spell by 15%.
Improved Corruption Physical Reduces the casting time of your Corruption spell by 2 sec and increases the damage it…
Improved Counterspell Physical Your Counterspell also Silences the target for 4 sec.
Improved Devotion Aura Physical Increases the armor bonus of your Devotion Aura by 5%, and increases all healing…
Improved Disarm Physical Reduces the cooldown of your Disarm ability by 20 secs.
Improved Drains Physical Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells…
Improved Enrage (Rank 1) Physical The Enrage ability now instantly generates 5 Rage. (The Enrage ability instantly…
Improved Enrage (Rank 2) Physical The Enrage ability now instantly generates 10 Rage. (The Enrage ability instantly…
Improved Entangling Roots Physical Increases the damage done by your Entangling Roots spell by 75%, and its victims can…
Improved Eviscerate Physical Increases the damage done by your Eviscerate ability by 20%.
Improved Execute Physical Reduces the Rage cost of your Execute ability by 5.
Improved Exorcism/Crusader Strike Physical Increases the damage of Exorcism and Crusader Strike by 3%.
Improved Expose Armor Physical Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points…
Improved Fade Physical Decreases the cooldown of your Fade ability by 6 sec.
Improved Fire Nova Physical Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 2…
Improved Fire Ward Physical Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
Improved Fireball Fire Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Improved Flame Shock/Molten Blast Physical Increases the damage of Flame Shock and Molten Blast by 3%.
Improved Flamestrike Physical Increases the critical strike chance of your Flamestrike spell by 15%.
Improved Frenzied Regeneration Physical Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not…
Improved Frenzied Regeneration Physical Gain the Improved Frenzied Regeneration ability: Your Frenzied Regeneration can now be…
Improved Frost Nova Physical Reduces the cooldown of your Frost Nova spell by 4 sec.
Improved Frostbolt Physical Reduces the casting time of your Frostbolt spell by 0.1 sec.
Improved Ghost Wolf Physical Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used…
Improved Gouge Physical Increases the duration of your Gouge ability by 1.5 sec.
Improved Hammer of Justice Physical Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Improved Hammer of the Righteous/Shield of Righteousness Physical Increases the damage of Hammer of the Righteous and Shield of Righteousness by 3%.
Improved Hammer of Wrath Holy Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it…
Improved Hammer of Wrath Physical Gain the Improved Hammer of Wrath ability: Hammer of Wrath is now instant and the…
Improved Hamstring Physical Gives your Hamstring ability a 0% chance to immobilize the target for 5 sec.
Improved Healing Physical Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of…
Improved Healing Wave Physical Reduces the casting time of your Healing Wave spell by 0.1 sec.
Improved Health Funnel Physical Increases the amount of health transferred by your Health Funnel spell by 40%, reduces…
Improved Heroic Strike Physical Reduces the cost of your Heroic Strike ability by 1 Rage.
Improved Holy Light/Holy Shock/Sacred Shield Physical Increases the amount healed by your Holy Light, and Holy Shock shock spells by 3%, and…
Improved Holy Shield Physical Increases the block chance of your Holy Shield spell by 2%.
Improved Holy Shock Physical Increases the damage of Holy Shock by 3%, and your Shock and Awe buff now also grants…
Improved Hunter's Mark Physical Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
Improved Imp Physical Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire…
Improved Inner Fire Physical Increases the Armor bonus of your Inner Fire spell by 45% and increases its total…
Improved Intercept Physical Reduces the cooldown of your Intercept ability by 10 sec.
Improved Judgement Physical Decreases the cooldown of your Judgement ability by 1 sec.
Improved Kick Physical Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Improved Kidney Shot Physical Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons…
Improved Life Tap Physical Increases the amount of Mana awarded by your Life Tap spell by 0%.
Improved Lightning Bolt/Lava Burst Physical Increases the damage of Lightning Bolt, Chain Lightning, and Lava Burst by 3%.
Improved Lightning Shield Physical Increases the damage done by your Lightning Shield orbs by 5%.
Improved Mana Burn Physical Reduces the casting time of your Mana Burn spell by 1 sec.
Improved Mend Pet Physical Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison…
Improved Mend Pet Nature Hunter 60
Improved Mind Blast Physical Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Moonfire Physical Increases the damage and critical strike chance of your Moonfire spell by 2%.
Improved Moonfire Physical Increases the damage of your Moonfire spell by up to 33.
Improved Poisons Physical Increases the chance to apply Poisons to your target by 10%, and gives Poison…
Improved Power Word: Shield Physical Increases the damage absorbed by your Power Word: Shield by 20%.
Improved Power Word: Shield Physical Increases the amount of damage absorbed by Power Word: Shield by 25.
Improved Psychic Scream Physical Reduces the cooldown of your Psychic Scream spell by 4 sec.
Improved Reincarnation Physical Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum…
Improved Rejuvenation Physical Increases the effect of your Rejuvenation spell by 5%.
Improved Rend Physical Increases the Bleed damage done by your Rend ability by 15%.
Improved Renew Physical Increases the amount healed by your Renew spell by 5%.
Improved Revenge Physical Increases damage dealt by your Revenge ability by 60%.
Improved Revive Pet Physical Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and…
Improved Righteous Fury Physical While Righteous Fury is active, all damage taken is reduced by 6%.
Improved Rip Physical Increases the duration of Rip by 2 sec.
Improved Riptide/Chain Heal/Earth Shield Physical Increases the amount healed by your Chain Heal, Riptide, and Earth Shield spells by 3%.
Improved Sanctuary Physical Increases the damage prevented by your Blessing of Sanctuary by 100%, and increases…
Improved Sanctuary Physical Gain the Improved Sanctuary ability: Increases the damage prevented by your Blessing of…
Improved Sayaad Physical Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss…
Improved Scorch Physical Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire…
Improved Seals Physical Increases the damage done by your Seals and Judgements by 3%.
Improved Serpent Sting Physical Increases the damage done by your Serpent Sting by 10%.
Improved Shadow Bolt Physical Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your…
Improved Shadow Word: Pain Physical Increases the duration of your Shadow Word: Pain spell by 6 sec.
Improved Shield Bash Physical Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Improved Shield Wall Physical Reduces the cooldown of your Shield Wall ability by 11 min.
Improved Shred/Ferocious Bite Physical Increases the damage of Ferocious Bite and Shred by 3%.
Improved Sinister Strike Physical Reduces the Energy cost of your Sinister Strike ability by 5.
Improved Slam Physical Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition…
Improved Slice and Dice Physical Increases the duration of your Slice and Dice ability by 15%.
Improved Sprint Physical Gives a 100% chance to remove all movement impairing effects when you activate your…
Improved Starfire Physical Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its…
Improved Stormstrike/Windfury Weapon Physical Increases the damage of Stormstrike and Windfury Weapon by 3%.
Improved Sunder Armor Physical Reduces the Rage cost of your Sunder Armor ability by 3.
Improved Swipe Physical Gain the Improved Swipe ability: While in Cat Form, your Swipe ability becomes Swipe…
Improved Swipe Physical While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your…
Improved Swipe/Mangle Physical Increases the damage of Swipe and Mangle by 3%.
Improved Tactical Mastery Physical Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Thunder Clap Physical Reduces the Rage cost of your Thunder Clap ability by 6.
Improved Tracking Physical While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all…
Improved Tranquility Physical Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Improved Vampiric Embrace Physical Increases the percentage healed by your Vampiric Embrace by an additional 5%.
Improved Voidwalker Physical Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice…
Improved Volley Physical Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its…
Improved Volley Physical Gain the Improved Volley ability: Reduces the mana cost of your Volley by 50%, reduces…
Improved Wing Clip (Rank 1) Physical Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Improved Wrath Physical Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 50%.
Improved Wrath Physical Increases the damage of your Wrath spell by up to 2%.
Improved Wrath/Moonfire Physical Increases the damage of Moonfire and Wrath by 3%.
Improved Wrath/Starfire +3 Physical Increases the critical hit chance of Wrath and Starfire by 3%.
Incinerate Physical Gain the Incinerate ability: Deals 90 to 104 Fire damage to your target and an…
Incinerate Fire Deals 60 to 64 Fire damage to your target.
Incinerate (Rank 1) Fire Warlock 40 Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is…
Incineration Physical Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and…
Incite Flames Physical Reduces the Fire resistance of nearby enemies by 50 for 1 min.
Incite Madness Shadow Turns targets hostile to everyone. Killing another player causes the player to gain 75%…
Incite Truth Physical, Holy Deal 120 to 130 Holy damage to the target and increase their damage dealt by 2%.
Increase Fire Dam (Rank 1) Physical Increases your critical strike chance with spells by 1% and increases damage done by…
Increase Fire Dam (Rank 2) Physical Increases your critical strike chance with spells by 1% and increases damage done by…
Increase Fire Dam (Rank 3) Physical Increases your critical strike chance with spells by 2% and increases damage done by…
Increase Fire Dam (Rank 4) Physical Increases your critical strike chance with spells by 2% and increases damage done by…
Increase Healing 112 Physical Increases healing done by spells and effects by up to 112.
Increase Healing 18 Physical Increases healing done by spells and effects by up to 18.
Increase Healing 24 Physical Increases healing done by spells and effects by up to 24 and damage done by up to 8.
Increase Healing 35 Physical Increases healing done by spells and effects by up to 35 and damage done by up to 12.
Increase Healing 55 Physical Increases healing done by spells and effects by up to 55 and damage done by up to 19.
Increase Healing 76 Physical Increases healing done by spells and effects by up to 76.
Increase Holy Dam 59 Physical Increases damage done by Holy spells and effects by up to 59.
Increase Shadow and Arcane Dam 34 Physical Increases damage done by Shadow and Arcane spells and effects by up to 34.
Increase Shadow Dam 73 Physical Increases damage done by Shadow spells and effects by up to 73.
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