Mage Changes in WoW: Forever Beta

Arcane Missiles checks line of sight once per channel, Wake of Fire lasts 30 seconds (was 20), Hot Streak 20 (was 15), Ignite stops double dipping.

Official

  • 2026-09-24published
  • Beta
  • Classes
Card for "Mage Changes in WoW: Forever Beta": Arcane Missiles, Wake of Fire, Hot Streak, Ignite

Blizzard’s September 24 beta update changes the Mage in four lines: an Arcane Missiles line-of-sight fix and three Fire changes.

Arcane Missiles now checks line of sight once, at the start of the channel, so a target that steps out of sight mid-channel no longer stops the missiles (September 24 development notes). Fire gets longer windows: the Wake of Fire buff lasts 30 seconds (was 20), which Blizzard’s note ties to the mana breaks between fights while leveling, and Hot Streak lasts 20 seconds (was 15). Ignite no longer double dips on percentage damage increase modifiers. When this post was written, our spell pages and the Mage talent trees were on build 1.60.1.69913, and Hot Streak still showed its 15 second duration there.

What to do: if you play Fire, the longer Wake of Fire and Hot Streak buffs are in the beta now; check the durations on your buff bar. Arcane players can keep channeling Arcane Missiles at a target that moves out of sight after the channel starts.

The Mage talent trees on wow-forever.gg, the Fire tree in view
Screenshot: wow-forever.gg, build 1.60.1.69913

The changes at a glance

  • Arcane Missiles: line of sight is checked once, at the start of the channel, not per missile.
  • Wake of Fire (Fire): buff duration 30 seconds (was 20).
  • Hot Streak (Fire): buff duration 20 seconds (was 15).
  • Ignite (Fire): no longer double dips on percentage damage increase modifiers.
The Mage class page on wow-forever.gg: abilities by level, talents and races, build 1.60.1.69913
Screenshot: wow-forever.gg, build 1.60.1.69913
BlizzardView original

WoW Forever Beta Development Notes – Updated September 24

Mage

  • Arcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.
  • Fire
    • Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
      • Developers’ notes: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.
    • Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).
    • Ignite no longer double dips on % damage increase modifiers.
Share

Share this page

The preview card for Mage Changes in WoW: Forever Beta
What a paste of this link shows
Download image

Post it to

Nothing is sent anywhere until you press one of these. WoW Forever has no share counters.