Some threats deserve time to sink in. Bane of Doom is a Warlock ability that afflicts a target with impending doom, delivering Shadow damage after 1 min. The waiting is part of its character: you commit to a consequence that arrives later, rather than damage at the moment of the cast.
The cast is Instant and costs 300 Mana, with a cooldown matching the delay. That gives the spell a deliberate rhythm despite its quick delivery. The important decision comes when you apply it, before the promised damage arrives.
How you get it
Warlocks learn Bane of Doom as a class ability at level 60. That puts it beyond the current beta level cap of 30, so this is an ability to consider for the road ahead rather than something to try during the beta today.
What changed in Forever
In Classic Era, Curse of Doom caused 3200 Shadow damage. In Forever, the renamed Bane of Doom causes 1742. The lower damage makes this more than a change of wording: the eventual hit is smaller, so your expectations for that long-awaited payoff should change with it. The delay remains, preserving the spell’s patient delivery while changing the reward at its end.
The description also moves from “Curses” to “Afflicts” and adds an explicit restriction: only one Bane per Warlock can be active on any one target. For you, that makes the boundary clear when choosing what to apply. The new name and added rule deserve attention alongside the damage adjustment, without assuming further changes to how curses behave.
Changed in Forever
now Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target. |
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What moved: Description reworded, Name Curse of Doom → Bane of Doom.
Values as each build has them, not tested in play.
Who uses it
Affliction, Demonology, and Destruction Warlocks can all look ahead to this ability. It suits players who enjoy making a deliberate commitment and watching it resolve later. Whatever your specialization, the appeal is the same quiet moment between placing the threat and seeing its consequence.
Plan it in a talent calculator
Did you know?
- You have a 30 yd range for placing that impending doom. The threat does not require a close approach.
- Bane of Doom cannot be cast on players. Choose a different spell for those opponents.
- If the target dies from this damage, there is a chance a Doomguard will be summoned. The finishing blow can carry an extra surprise.
Questions
- How do I get Bane of Doom in WoW Forever?
- Warlocks learn it as a class ability at level 60.
- What does Bane of Doom do?
- Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
- What changed on Bane of Doom in WoW Forever?
- Against Classic Era 1.15.9: Description reworded, Name Curse of Doom → Bane of Doom.
When the road brings you to this spell, make that patient cast count.
