First Aid leveling plan
- 1–300skill
- 22steps
- 299crafts, at least
- 23reagent kinds
This plan takes First Aid from skill 1 to 300: 22 steps and at least 299 crafts, each one the recipe that is orange at that skill where one exists, yellow where none does. Every figure comes from the game's own recipe data; there are no prices, because we have no auction data.
The plan, step by step
22 From the beta buildCannot get one of these recipes? Untick it in the last column and the plan is made again without it. This browser remembers your choices.
| Skill | Icon | Recipe | Colour | Crafts | Reagents per craft | Learned |
|---|---|---|---|---|---|---|
| 1–29 | | Linen Bandage | orange | 29 | | With the profession |
| 30–44 | | Linen Bandage | yellow | at least 15 | | With the profession |
| 45–49 | | Linen Bandage | green | at least 5 | | With the profession |
| 50–74 | | Heavy Linen Bandage | yellow | at least 25 | | Trainer |
| 75–79 | | Heavy Linen Bandage | green | at least 5 | | Trainer |
| 80–114 | | Wool Bandage | yellow | at least 35 | | Trainer |
| 115–129 | | Heavy Wool Bandage | yellow | at least 15 | | Trainer |
| 130–139 | | Strong Anti-Venom | yellow | at least 10 | | 130 Manual: Strong Anti-Venom |
| 140–159 | | Clever Poultice New | orange | 20 | | 140 Manual: Clever Poultice |
| 160–174 | | Greater Healing Potion New | orange | 15 | | 155 Manual: Greater Healing Potion |
| 175–179 | | Silk Bandage | yellow | at least 5 | | Trainer |
| 180–199 | | Heavy Silk Bandage | yellow | at least 20 | | 180 Manual: Heavy Silk Bandage |
| 200–209 | | Leather Tourniquet New | orange | 10 | | 200 Manual: Leather Tourniquet |
| 210–214 | | Superior Poultice New | orange | 5 | | 210 Manual: Superior Poultice |
| 215–229 | | Potent Anti-Venom New | orange | 15 | | 215 Manual: Potent Anti-Venom |
| 230–239 | | Mageweave Bandage | yellow | at least 10 | | 210 Manual: Mageweave Bandage |
| 240–259 | | Potent Anti-Venom New | yellow | at least 20 | | 215 Manual: Potent Anti-Venom |
| 260–264 | | Runecloth Bandage | yellow | at least 5 | | Trainer |
| 265–274 | | Surgical Tourniquet New | orange | 10 | | 265 Manual: Surgical Tourniquet |
| 275–279 | | Major Healing Potion New | orange | 5 | | 275 Manual: Major Healing Potion |
| 280–294 | | Powerful Poultice New | orange | 15 | | 280 Manual: Powerful Poultice |
| 295–299 | | Heavy Runecloth Bandage | yellow | at least 5 | | Trainer |
Orange always gives a point, so orange steps count exact crafts. Yellow is usually a point, not always, and green only sometimes: those steps count the crafts you need at best, and the real number can be higher.
Left out
0 recipes left out of the plan. Tick one to plan with it again.
Reagents for the whole plan
23| Icon | Reagent | Total for the plan |
|---|---|---|
| | Linen Cloth | ×109 |
| | Wool Cloth | ×65 |
| | Large Venom Sac | ×10 |
| | Murloc Fin | ×20 |
| | Soothing Spices | ×35 |
| | Thunder Ale | ×20 |
| | Leaded Vial | ×15 |
| | Hot Spices | ×65 |
| | Liferoot | ×15 |
| | Silk Cloth | ×45 |
| | Thick Leather | ×20 |
| | Silken Thread | ×20 |
| | Elemental Water | ×5 |
| | Skin of Dwarven Stout | ×5 |
| | Swollen Venom Sac | ×35 |
| | Mageweave Cloth | ×10 |
| | Runecloth | ×35 |
| | Rugged Leather | ×20 |
| | Heavy Silken Thread | ×20 |
| | Crystal Vial | ×5 |
| | Golden Sansam | ×5 |
| | Essence of Water | ×15 |
| | Flagon of Dwarven Honeymead | ×15 |
Counted at one craft per point. Wherever the plan uses a yellow or green recipe the real number can be higher, so these totals are a minimum.
How the plan picks a recipe
- At every skill it takes a recipe you can have learned by then: orange first, because an orange craft always gives a point; yellow where no orange recipe exists; green only where nothing else is left.
- The game states the colour thresholds, not the chance of a point on a yellow or green craft, so this plan never invents one.
- When several recipes are the same colour at a skill, the one with the fewest materials per craft wins; a tie goes to a recipe no drop or vendor item is needed for.
- There are no prices here: we have no auction data.
- Trainer-taught skills are not in the build's data. A trainer recipe is placed no later than the skill where it turns yellow, which it must precede, and its Learned cell says Trainer.
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