Engineering leveling plan

Every step a real recipe from build 1.60.1.70338. All Engineering recipes.

  • 1–300skill
  • 24steps
  • 299crafts, at least
  • 41reagent kinds

This plan takes Engineering from skill 1 to 300: 24 steps and at least 299 crafts, each one the recipe that is orange at that skill where one exists, yellow where none does. Every figure comes from the game's own recipe data; there are no prices, because we have no auction data.

The plan, step by step

24 From the beta build
Engineering leveling steps
Skill Icon Recipe Colour Crafts Reagents per craft Learned
1–19 Rough Blasting Powder orange 19 Rough Stone ×1 With the profession
20–29 Rough Dynamite orange 10 Rough Blasting Powder ×1 Linen Cloth ×1 With the profession
30–44 Rough Dynamite yellow at least 15 Rough Blasting Powder ×1 Linen Cloth ×1 With the profession
45–51 Handful of Copper Bolts yellow at least 7 Copper Bar ×1 Trainer
52–54 Handful of Copper Bolts green at least 3 Copper Bar ×1 Trainer
55–59 SAF-T Copper Bomb New yellow at least 5 Copper Bar ×1 Handful of Copper Bolts ×1 Rough Blasting Powder ×2 Linen Cloak ×1 SAF-T Tabs ×2 55 Schematic: SAF-T Copper Bomb
60–74 Rough Copper Bomb yellow at least 15 Copper Bar ×1 Handful of Copper Bolts ×1 Rough Blasting Powder ×2 Linen Cloth ×1 Trainer
75–99 Mechanical Squirrel orange 25 Copper Modulator ×1 Handful of Copper Bolts ×1 Copper Bar ×1 Malachite ×2 75 Schematic: Mechanical Squirrel
100–114 EZ-Thro Dynamite orange 15 Coarse Blasting Powder ×3 Linen Cloth ×1 EZ-Thro Wrap ×1 100 Schematic: EZ-Thro Dynamite
115–129 Small Seaforium Charge orange 15 Coarse Blasting Powder ×2 Copper Modulator ×1 Light Leather ×1 Refreshing Spring Water ×1 100 Schematic: Small Seaforium Charge
130–144 Shadow Goggles orange 15 Medium Leather ×4 Shadowgem ×2 120 Schematic: Shadow Goggles
145–154 Minor Recombobulator orange 10 Bronze Tube ×1 Whirring Bronze Gizmo ×2 Medium Leather ×2 Moss Agate ×1 140 Schematic: Minor Recombobulator
155–174 Ice Deflector orange 20 Whirring Bronze Gizmo ×1 Frost Oil ×1 155 Schematic: Ice Deflector
175–179 Serrated Strap New orange 5 Copper Modulator ×2 Bronze Tube ×1 Iron Bar ×1 175 Schematic: Serrated Strap
180–199 Accurate Scope orange 20 Bronze Tube ×1 Jade ×1 Citrine ×1 180 Schematic: Accurate Scope
200–204 Dented Goggles New orange 5 Ornate Spyglass ×1 Gyrochronatom ×1 Mithril Bar ×2 200 Schematic: Dented Goggles
205–209 Goblin Land Mine orange 5 Heavy Blasting Powder ×3 Iron Bar ×2 Gyrochronatom ×1 195 Schematic: Goblin Land Mine
210–224 Deadly Scope orange 15 Mithril Tube ×1 Aquamarine ×2 Thick Leather ×2 210 Schematic: Deadly Scope
225–244 Emergency Field Cloak New orange 20 Gnomish Cloaking Device ×1 SAF-T Casing ×1 225 Schematic: Emergency Field Cloak
245–249 Sniper Scope orange 5 Mithril Tube ×1 Star Ruby ×1 Truesilver Bar ×2 240 Schematic: Sniper Scope
250–269 SAF-T Disposable Parachute New orange 20 Parachute Cloak ×1 SAF-T Casing ×1 250 Schematic: SAF-T Disposable Parachute
270–279 Thorium Widget orange 10 Thorium Bar ×3 Runecloth ×1 260 Schematic: Thorium Widget
280–284 Steam Tonk Controller orange 5 Thorium Widget ×2 Mithril Casing ×1 Gold Power Core ×1 275 Schematic: Steam Tonk Controller
285–299 Delicate Arcanite Converter orange 15 Arcanite Bar ×1 Ironweb Spider Silk ×1 285 Schematic: Delicate Arcanite Converter

Orange always gives a point, so orange steps count exact crafts. Yellow is usually a point, not always, and green only sometimes: those steps count the crafts you need at best, and the real number can be higher.

Reagents for the whole plan

41

Counted at one craft per point. Wherever the plan uses a yellow or green recipe the real number can be higher, so these totals are a minimum.

How the plan picks a recipe

  • At every skill it takes a recipe you can have learned by then: orange first, because an orange craft always gives a point; yellow where no orange recipe exists; green only where nothing else is left.
  • The game states the colour thresholds, not the chance of a point on a yellow or green craft, so this plan never invents one.
  • When several recipes are the same colour at a skill, the one with the fewest materials per craft wins; a tie goes to a recipe no drop or vendor item is needed for.
  • There are no prices here: we have no auction data.
  • Trainer-taught skills are not in the build's data. A trainer recipe is placed no later than the skill where it turns yellow, which it must precede, and its Learned cell says Trainer.
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