Blacksmithing leveling plan
- 1–300skill
- 30steps
- 299crafts, at least
- 33reagent kinds
This plan takes Blacksmithing from skill 1 to 300: 30 steps and at least 299 crafts, each one the recipe that is orange at that skill where one exists, yellow where none does. Every figure comes from the game's own recipe data; there are no prices, because we have no auction data.
The plan, step by step
30 From the beta buildCannot get one of these recipes? Untick it in the last column and the plan is made again without it. This browser remembers your choices.
Orange always gives a point, so orange steps count exact crafts. Yellow is usually a point, not always, and green only sometimes: those steps count the crafts you need at best, and the real number can be higher.
Left out
0 recipes left out of the plan. Tick one to plan with it again.
Reagents for the whole plan
33| Icon | Reagent | Total for the plan |
|---|---|---|
| | Rough Stone | ×24 |
| | Copper Bar | ×280 |
| | Malachite | ×15 |
| | Rough Grinding Stone | ×20 |
| | Strange Dust | ×20 |
| | Light Leather | ×10 |
| | Weak Flux | ×65 |
| | Tigerseye | ×10 |
| | Bronze Bar | ×285 |
| | Medium Leather | ×15 |
| | Shadowgem | ×10 |
| | Coarse Grinding Stone | ×80 |
| | Iron Bar | ×175 |
| | Lesser Moonstone | ×45 |
| | Green Dye | ×15 |
| | Heavy Grinding Stone | ×60 |
| | Steel Bar | ×160 |
| | Gold Bar | ×110 |
| | Mithril Bar | ×185 |
| | Citrine | ×20 |
| | Solid Grinding Stone | ×60 |
| | Truesilver Bar | ×30 |
| | Aquamarine | ×10 |
| | Thorium Bar | ×325 |
| | Heart of Fire | ×70 |
| | Dense Grinding Stone | ×20 |
| | Essence of Earth | ×10 |
| | Dark Iron Bar | ×180 |
| | Fiery Core | ×30 |
| | Lava Core | ×30 |
| | Enchanted Thorium Bar | ×25 |
| | Essence of Fire | ×15 |
| | Elemental Flux | ×5 |
Counted at one craft per point. Wherever the plan uses a yellow or green recipe the real number can be higher, so these totals are a minimum.
How the plan picks a recipe
- At every skill it takes a recipe you can have learned by then: orange first, because an orange craft always gives a point; yellow where no orange recipe exists; green only where nothing else is left.
- The game states the colour thresholds, not the chance of a point on a yellow or green craft, so this plan never invents one.
- When several recipes are the same colour at a skill, the one with the fewest materials per craft wins; a tie goes to a recipe no drop or vendor item is needed for.
- There are no prices here: we have no auction data.
Wrong number? Build 1.60.1.70338
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